vector2 12 event.h vector2 pos; vector2 13 event.h vector2 vel; vector2 17 gamemain.c vector2 mypos; vector2 42 gamemain.c static vector2 pos = {SCREENWIDTH/2-1, SCREENHEIGHT-3}; vector2 81 gamemain.c vector2 tmpv; vector2 20 gamemain2.c vector2 mypos; vector2 78 gamemain2.c static vector2 pos = {SCREENWIDTH/2-1, SCREENHEIGHT-3}; vector2 117 gamemain2.c vector2 tmpv; vector2 7 movingobject.h vector2 pos; vector2 8 movingobject.h vector2 vel; vector2 8 object.h vector2 size; vector2 4 vector2.c vector2 makevector2(double x, double y){ vector2 5 vector2.c vector2 ret; vector2 11 vector2.c vector2 vec2plus(vector2 a, vector2 b){ vector2 12 vector2.c vector2 ret; vector2 23 vector2.c vector2 vec2minus(vector2 a, vector2 b){ vector2 24 vector2.c vector2 ret; vector2 9 vector2.h vector2 makevector2(double x, double y); vector2 10 vector2.h vector2 vec2plus(vector2 a, vector2 b); vector2 12 vector2.h vector2 vec2minus(vector2 a, vector2 b);