dispbuffer         72 gamemain.c           gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]);
dispbuffer        108 gamemain2.c          gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]);
dispbuffer         12 screen.c       unsigned char* dispbuffer; 
dispbuffer         16 screen.c         dispbuffer = (unsigned char*)malloc(sizeof(unsigned char)*
dispbuffer         25 screen.c           dispbuffer[SCREENWIDTH*y+x]=d;
dispbuffer         11 screen.h       extern unsigned char* dispbuffer;