shape               8 movingobject.c movingobject* newmovingobject(object** shape, 
shape              14 movingobject.c   ret->obj = shape;
shape              15 movingobject.c   ret->currentobj = *shape;
shape              20 movingobject.h movingobject* newmovingobject(object** shape, 
shape               7 object.c       object* newobject(int w, int h, char* shape){
shape              13 object.c         ret->shape = (char*)malloc(sizeof(char)*w*h);
shape              14 object.c         strncpy(ret->shape, shape, w*h);
shape              19 object.c         free(obj->shape);
shape              29 object.c             if(obj->shape[i*w+j] != ' '){ 
shape              30 object.c               putdata(x+j, y+i, obj->shape[i*w+j],(unsigned char)id);
shape               9 object.h         char* shape;
shape              12 object.h       object* newobject(int w, int h, char* shape);
shape              35 screen.c             if(obj->shape[(int)(obj->size.x)*y+x] !=' '){