size               11 object.c         ret->size.x = w;
size               12 object.c         ret->size.y = h;
size               25 object.c         int w = obj->size.x;
size               26 object.c         int h = obj->size.y;
size                8 object.h         vector2 size;
size               33 screen.c         for(y=0;y<obj->size.y;y++){
size               34 screen.c           for(x=0;x<obj->size.x;x++){
size               35 screen.c             if(obj->shape[(int)(obj->size.x)*y+x] !=' '){