bomb               11 movingobject.c                               int(*bomb)(movingobject* obj), 
bomb               18 movingobject.c   ret->bomb = bomb;
bomb               14 movingobject.h   int (*bomb)(struct movingobject* obj);
bomb               23 movingobject.h                               int(*bomb)(movingobject* obj), 
bomb               54 movingobjectmanager.c       if(mobj->bomb(mobj)){
bomb               58 movingobjectmanager.c          ->bomb((movingobject*)(nodes[id]->data))){