UNITLINES          13 walls.c        static char walldata[UNITS*UNITLINES][WIDTH+1] ={
UNITLINES          80 walls.c        static char collisioncheckdata[UNITS*UNITLINES][WIDTH];
UNITLINES          90 walls.c          for(i=0;i<UNITS*UNITLINES;i++){
UNITLINES         109 walls.c            unit = ((count+i) / UNITLINES) % WALLLOOP; 
UNITLINES         110 walls.c            lline = ((count+i) % UNITLINES); 
UNITLINES         112 walls.c              putdata(j,lines-i,walldata[wallorder[unit]*UNITLINES+lline][j],
UNITLINES         113 walls.c                      collisioncheckdata[wallorder[unit]*UNITLINES+lline][j]);