makevector2        53 gamemain2.c      ev[0] = newevent(3, makevector2(30,2),makevector2(0,0.1), mobjp[0],"plus0");
makevector2        54 gamemain2.c      ev[1] = newevent(15, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus1");
makevector2        55 gamemain2.c      ev[2] = newevent(20, makevector2(20,5),makevector2(0,0.1), mobjp[0],"plus2");
makevector2        56 gamemain2.c      ev[3] = newevent(25, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus3");
makevector2        57 gamemain2.c      ev[4] = newevent(25, makevector2(25,3),makevector2(0,0.3), mobjp[0],"plus4");
makevector2        59 gamemain2.c                       makevector2(30,1),makevector2(0,1), mobjp[0],"dummy");
makevector2       144 gamemain2.c          addmo(mobjp[1], tmpv, makevector2(0,-1));
makevector2         9 vector2.h      vector2 makevector2(double x, double y);