putobject 19 enemy.c putobject(mobj->currentobj, mobj->id, mobj->pos.x, mobj->pos.y); putobject 31 gamemain.c putobject(*(mobj->obj), 0, mobj->pos.x, mobj->pos.y); putobject 29 gamemain2.c putobject(*(mobj->obj), mobj->id, mobj->pos.x, mobj->pos.y); putobject 33 gamemain2.c putobject(*(mobj->obj), 0, mobj->pos.x, mobj->pos.y); putobject 14 object.h void putobject(object* obj, int id, int x, int y);