makevector2 53 gamemain2.c ev[0] = newevent(3, makevector2(30,2),makevector2(0,0.1), mobjp[0],"plus0"); makevector2 54 gamemain2.c ev[1] = newevent(15, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus1"); makevector2 55 gamemain2.c ev[2] = newevent(20, makevector2(20,5),makevector2(0,0.1), mobjp[0],"plus2"); makevector2 56 gamemain2.c ev[3] = newevent(25, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus3"); makevector2 57 gamemain2.c ev[4] = newevent(25, makevector2(25,3),makevector2(0,0.3), mobjp[0],"plus4"); makevector2 59 gamemain2.c makevector2(30,1),makevector2(0,1), mobjp[0],"dummy"); makevector2 144 gamemain2.c addmo(mobjp[1], tmpv, makevector2(0,-1)); makevector2 9 vector2.h vector2 makevector2(double x, double y);