newobject 27 enemy.c objp[0] = newobject(3,3," : ::: : "); newobject 28 enemy.c objp[1] = newobject(3,3," : :*: : "); newobject 23 gamemain.c objp[0] = newobject(3,2," ^ =x="); newobject 41 gamemain2.c objp[0] = newobject(1,1,"x"); newobject 42 gamemain2.c objp[1] = newobject(3,2," ^ =x="); newobject 12 object.h object* newobject(int w, int h, char* shape);