newevent 18 event.h event* newevent(int time, vector2 pos, vector2 vel, newevent 53 gamemain2.c ev[0] = newevent(3, makevector2(30,2),makevector2(0,0.1), mobjp[0],"plus0"); newevent 54 gamemain2.c ev[1] = newevent(15, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus1"); newevent 55 gamemain2.c ev[2] = newevent(20, makevector2(20,5),makevector2(0,0.1), mobjp[0],"plus2"); newevent 56 gamemain2.c ev[3] = newevent(25, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus3"); newevent 57 gamemain2.c ev[4] = newevent(25, makevector2(25,3),makevector2(0,0.3), mobjp[0],"plus4"); newevent 58 gamemain2.c ev[5] = newevent(1000000,