bomb 11 movingobject.c int(*bomb)(movingobject* obj), bomb 18 movingobject.c ret->bomb = bomb; bomb 14 movingobject.h int (*bomb)(struct movingobject* obj); bomb 23 movingobject.h int(*bomb)(movingobject* obj), bomb 54 movingobjectmanager.c if(mobj->bomb(mobj)){ bomb 58 movingobjectmanager.c ->bomb((movingobject*)(nodes[id]->data))){