1 /* event.h */ 2 #ifndef _EVENT_H_ 3 #define _EVENT_H_ 4 5 #include<vector2.h> 6 #include<movingobject.h> 7 #include<content.h> 8 9 typedef struct event{ 10 struct general gene; 11 int time; 12 vector2 pos; 13 vector2 vel; 14 movingobject* mobj; 15 char* name; 16 } event; 17 18 event* newevent(int time, vector2 pos, vector2 vel, 19 movingobject* mobj, char* name); 20 #endif