gameioput          26 gameio.h       void gameioput(int x, int y, char ch);
gameioput          72 gamemain.c           gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]);
gameioput          89 gamemain.c         gameioput(SCREENWIDTH+3,1,'0'+(int)mypos.x/10);
gameioput          90 gamemain.c         gameioput(SCREENWIDTH+4,1,'0'+(int)mypos.x%10);
gameioput          91 gamemain.c         gameioput(SCREENWIDTH+6,1,'0'+(int)mypos.y/10);
gameioput          92 gamemain.c         gameioput(SCREENWIDTH+7,1,'0'+(int)mypos.y%10);
gameioput         108 gamemain2.c          gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]);
gameioput         130 gamemain2.c        gameioput(SCREENWIDTH+3,1,'0'+(int)mypos.x/10);
gameioput         131 gamemain2.c        gameioput(SCREENWIDTH+4,1,'0'+(int)mypos.x%10);
gameioput         132 gamemain2.c        gameioput(SCREENWIDTH+6,1,'0'+(int)mypos.y/10);
gameioput         133 gamemain2.c        gameioput(SCREENWIDTH+7,1,'0'+(int)mypos.y%10);