putobject          19 enemy.c          putobject(mobj->currentobj, mobj->id, mobj->pos.x, mobj->pos.y);
putobject          31 gamemain.c       putobject(*(mobj->obj), 0, mobj->pos.x, mobj->pos.y);
putobject          29 gamemain2.c      putobject(*(mobj->obj), mobj->id, mobj->pos.x, mobj->pos.y);
putobject          33 gamemain2.c      putobject(*(mobj->obj), 0, mobj->pos.x, mobj->pos.y);
putobject          14 object.h       void putobject(object* obj, int id, int x, int y);