size 11 object.c ret->size.x = w; size 12 object.c ret->size.y = h; size 25 object.c int w = obj->size.x; size 26 object.c int h = obj->size.y; size 8 object.h vector2 size; size 33 screen.c for(y=0;y<obj->size.y;y++){ size 34 screen.c for(x=0;x<obj->size.x;x++){ size 35 screen.c if(obj->shape[(int)(obj->size.x)*y+x] !=' '){