gameioput 26 gameio.h void gameioput(int x, int y, char ch); gameioput 72 gamemain.c gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]); gameioput 89 gamemain.c gameioput(SCREENWIDTH+3,1,'0'+(int)mypos.x/10); gameioput 90 gamemain.c gameioput(SCREENWIDTH+4,1,'0'+(int)mypos.x%10); gameioput 91 gamemain.c gameioput(SCREENWIDTH+6,1,'0'+(int)mypos.y/10); gameioput 92 gamemain.c gameioput(SCREENWIDTH+7,1,'0'+(int)mypos.y%10); gameioput 108 gamemain2.c gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]); gameioput 130 gamemain2.c gameioput(SCREENWIDTH+3,1,'0'+(int)mypos.x/10); gameioput 131 gamemain2.c gameioput(SCREENWIDTH+4,1,'0'+(int)mypos.x%10); gameioput 132 gamemain2.c gameioput(SCREENWIDTH+6,1,'0'+(int)mypos.y/10); gameioput 133 gamemain2.c gameioput(SCREENWIDTH+7,1,'0'+(int)mypos.y%10);