newevent           18 event.h        event* newevent(int time, vector2 pos, vector2 vel, 
newevent           53 gamemain2.c      ev[0] = newevent(3, makevector2(30,2),makevector2(0,0.1), mobjp[0],"plus0");
newevent           54 gamemain2.c      ev[1] = newevent(15, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus1");
newevent           55 gamemain2.c      ev[2] = newevent(20, makevector2(20,5),makevector2(0,0.1), mobjp[0],"plus2");
newevent           56 gamemain2.c      ev[3] = newevent(25, makevector2(10,2),makevector2(0,0.1), mobjp[0],"plus3");
newevent           57 gamemain2.c      ev[4] = newevent(25, makevector2(25,3),makevector2(0,0.3), mobjp[0],"plus4");
newevent           58 gamemain2.c      ev[5] = newevent(1000000,