dispbuffer 72 gamemain.c gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]); dispbuffer 108 gamemain2.c gameioput(x,y,dispbuffer[SCREENWIDTH*y+x]); dispbuffer 12 screen.c unsigned char* dispbuffer; dispbuffer 16 screen.c dispbuffer = (unsigned char*)malloc(sizeof(unsigned char)* dispbuffer 25 screen.c dispbuffer[SCREENWIDTH*y+x]=d; dispbuffer 11 screen.h extern unsigned char* dispbuffer;