UNITLINES 13 walls.c static char walldata[UNITS*UNITLINES][WIDTH+1] ={ UNITLINES 80 walls.c static char collisioncheckdata[UNITS*UNITLINES][WIDTH]; UNITLINES 90 walls.c for(i=0;i<UNITS*UNITLINES;i++){ UNITLINES 109 walls.c unit = ((count+i) / UNITLINES) % WALLLOOP; UNITLINES 110 walls.c lline = ((count+i) % UNITLINES); UNITLINES 112 walls.c putdata(j,lines-i,walldata[wallorder[unit]*UNITLINES+lline][j], UNITLINES 113 walls.c collisioncheckdata[wallorder[unit]*UNITLINES+lline][j]);