root/enemy.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


   1 /* enemy.h */
   2 #ifndef _ENEMY_H_
   3 #define _ENEMY_H_
   4 #include<movingobject.h>
   5 
   6 extern movingobject* newenemy(void);
   7 
   8 #endif

/* [<][>][^][v][top][bottom][index][help] */