newobject          27 enemy.c          objp[0] = newobject(3,3," : ::: : ");
newobject          28 enemy.c          objp[1] = newobject(3,3," : :*: : ");
newobject          23 gamemain.c       objp[0] = newobject(3,2," ^ =x=");
newobject          41 gamemain2.c      objp[0] = newobject(1,1,"x");
newobject          42 gamemain2.c      objp[1] = newobject(3,2," ^ =x=");
newobject          12 object.h       object* newobject(int w, int h, char* shape);